This edited volume features a wide spectrum of the latest computer science research relating to cyber deception. Specifically, it features work from the areas of artificial intelligence, game theory, programming languages, graph theory, and more. The work presented in this book highlights the complex and multi-facted aspects of cyber deception, identifies the new scientific problems that will emerge in the domain as a result of the complexity, and presents novel approaches to these problems.
This book can be used as a text for a graduate-level survey/seminar course on cutting-edge computer science research relating to cyber-security, or as a supplemental text for a regular graduate-level course on cyber-security.
Table of Contents
Integrating Cyber-D&D into Adversary Modeling for Active Cyber Defense.- Cyber Security Deception.- Quantifying Covertness in Deceptive Cyber Deception.- Design Considerations for Building Cyber Deception Systems.- A Proactive and Deceptive Perspective for Role Detection and Concealment in Wireless Networks.- Effective Cyber Deception.- Cyber-Deception and Attribution in Capture-the-Flag Exercises.- Deceiving Attackers by Creating a Virtual Attack Surface.- Embedded Honeypotting.- Agile Virtual Infrastructure for Cyber Deception Against Stealthy DDoS Attacks.- Exploring Malicious Hacker Forums.- Anonymity in an electronic Society: A Survey.